About us
We build the infrastructure for digital twins of real people.
ADAPT TWINS creates digital twins of athletes, influencers and models. Identical to the talent, legally covered and with every use on record.
- CONSENT
- Per use, by the talent
- TECHNOLOGY
- From gaming, VR and AR
- DATA
- Encrypted, within the EU
- LEGAL OVERSIGHT
- Bailey Parker & Associates
- REGULATION
- EU AI Act, Article 50
Why we started
We talked to managers, brands, lawyers and talent. The same bottlenecks kept coming up.
AI content is growing fast and only getting better. The way the industry handles the image of real people is not keeping up. That is why we started ADAPT TWINS.
| Number | WHAT WE SAW | WHAT WE DO |
|---|---|---|
| 01 | Shoots are slow and expensive. Brands wait weeks for content. | One shoot day. Then campaigns in days instead of weeks. |
| 02 | Talent doesn't always have time for another day on set. | The digital twin works for them. The talent doesn't need to be there. |
| 03 | Deepfakes and AI content of real people without consent. | Nothing goes live without the talent's approval. |
| 04 | Talent has no digital version that is truly theirs. | A registered digital twin with a certificate. A stronger position when their likeness is misused. |
| 05 | The industry isn't always transparent about what happens to images. | Every use and every download on record. Visibility per campaign. |
| 06 | Brands and talent are unsure what the rules allow. | The EU AI Act and image rights are built into the process, under legal oversight. |
Our technology
Built with techniques from gaming, VR and AR.
Game studios and VR developers have been building digital humans that feel real for years. We apply those techniques to real people, with one goal: a digital twin the talent recognizes as themselves.
- 01
Scan
Face, expressions and hands captured in high resolution with 3D scanning. In one shoot day.
- 02
Model
A photorealistic 3D model, built the way game studios build their characters.
- 03
Training
The digital twin learns how light, pose and expression fall. With real-time rendering we see the result instantly.
- 04
Review
The talent approves the digital twin. Only then is it ready for campaigns.
- ORIGIN
- Gaming · VR · AR
- OUTPUT
- Photo and video
- STORAGE
- Encrypted in the EU
- RELEASE
- After talent approval
Trust and certainty
Certainty isn't an add-on. It's built into the product.
Consent per use
The talent approves every campaign. No approval, no publication.
Encrypted in the EU
Source data encrypted and stored locally, within the EU.
Legal oversight
Bailey Parker & Associates: IP, GDPR and the EU AI Act.
Transparently labeled
AI content is labeled in line with Article 50 of the EU AI Act.
First step
Let's talk?
30 minutes: who we are, how it works and what a digital twin can do for you.